AB HALIM, Fazlinda; AMAT MANIS, Azlinda. Faktor-faktor yang Mempengaruhi Penerimaan Pembelajaran Berbantukan Permainan Digital Pelajar Kolej Vokasional: Factors That Influenced The Acceptance of Digital Game Based Learning Among Vocational College’s Students. Online Journal for TVET Practitioners, [S. l.], v. 6, n. 2, p. 123–133, 2021. Disponível em: https://penerbit.uthm.edu.my/ojs/index.php/oj-tp/article/view/9518.. Acesso em: 30 jul. 2024.