Chong Jia Hao, G. and Sahid, M.Z. (2026) “Generating Test Cases in Unity Engine: A Case Study of My Indie Game – Cube”, Applied Information Technology And Computer Science, 7(1), pp. 596–607. Available at: https://penerbit.uthm.edu.my/periodicals/index.php/aitcs/article/view/20310 (Accessed: 23 July 2026).